<=PfANSWERLTRHOLDNUMCORRECTOTACTYECORRECINCORRECLZIP((A))@@ @ A` @ THE NEW OWNERS COLUMNTHE HANGMAN GAMEBY DAVID PLOTKIN( (c) 1985, ANTIC PUBLISHING2&&;@@,;@,9@@,76-6-< +@6-%6-16-=6-W0@@q0@@@{ ADRAW GALLOWSA*-@@@&68,-* F<"<GET THE WORD TO PLAY WITH FROM THE DATA STATEMENTSPR 4END A`RTEST FOR ALL DATA USED...GO TO END OF THE GAME IF IT IS.U6-%@Z5-@B:,5LOOP TO THE LENGTH OF THE WORDdZAV)AW$@0 _ZPRINT THE UNDERLINE BLANKS FOR THE WORDn2 AV@+AW@$2  s.AV@'AW@%.  w=xP 6.AV@.AWL ԠҠϠՠP 4 AG6-%@GUPDATE THE COUNTER FOR A SUCCESSFUL LETTER CHOICE.&AV@!AW& o -AA6@<2@@@ b2oSOME SOUND-@B:,LOOP...D7<,4*8,"*68,-@66-@D6-%@87<,4 AV4AW$@8 l7<,4*-@PAP@F2@@J l2) "@6-) AP6-%@Y-@@P32@@7 Y2GGAAPAA0ApA A PA "@ A "B:, A AOH,OH...YOU ARE HUNG! @,A#@1/A#@C,A @0U/A&@0b >:A%,tAV@AW@r  ******.-AA@J2@@n2@AP&@@r %2G2@YAV@kAW@ PRESS TO CONINUE... @`GOT THE CORRECT ANSWER-@PAP32@@W2@%@@@cAg 22@#A#6-%@ @`XDRAW THE GALLOWSb= @!-@p@x-,A9/A@= l= @!-@@i-,A9/A= vc-@@ #,A//A%3 G-@@S,A!_/A%c $ALL DATA USED...n >:A%,"AV@4AW@J ALL THE DATA USED\AV@nAW@T) PERCENT CORRECT:'$A%;AV@MAW@T6.2 PLAY AGAIN (Y/N)%4Y(#2 @U, +) GOOD BYE TILL NEXT TIME,DRAW THE HEAD} @!-@ @(-,A 9/A(= G@Y,A"@#k,A&@#},A$@%y,A#@''/A%@'1C,A @ U,A(@ g,A @(y,A(@($DRAW THE NECK= @!-@)@1-,A#9/A%= $ DRAW THE BODYw-@2@P@)@5,AA/A0K@_,A%@s/A0%@w *$4DRAW THE LEFT ARM>w-@2@6@)@5,AA/AK@_,A%@s/A%@w Hw-@2@B@)@5,AA/AK@_,A%@s/A%@w R$\DRAW THE RIGHT ARMfw-@2@6@)@5,A1A/A3K@_,A1%@s/A3%@w pw-@2@B@)@5,A4A/A8K@_,A4%@s/A8%@w z$DRAW LEFT LEGw-@R@`@)@5,AA/A"K@_,A%@s/A"%@w = @!-@a@d-,A9/A"= $DRAW THE RIGHT LEGw-@R@`@)@5,A&A/A0K@_,A&%@s/A0%@w = @!-@a@d-,A&9/A2= $ HUNG!$DATA FOR THE GAMEATARI,COMPUTER,DISKANTIC,PROGRAM,CARTRIDGESCREEN,MEMORY,COUNTERMODEM,BASIC,PRINTERDEBUG,KEYBOARD,MANUAL$JOYSTICK,PADDLE,GRAPHICS.SOUND,COLOR8 ENDD1:NEWOWN3.BAS